One striker, one keeper, no teammates to save you. Time your aim, then your power, and bury it in the corner. Miss three and you're eliminated — the keeper reads you better with every goal.
SPACE / CLICK / TAP — 1st press locks aim · 2nd press sets power & shoots
One touch links to the next. Steer the ball around the pitch to collect every loose ball, and each one adds a teammate to your passing chain. The longer the chain, the faster it flows — and the easier it is to cut across your own line. Clip the boards or your own chain and the move breaks down.
W A S D / arrows / swipe — collect balls, grow the chain, avoid yourself
Defenders come in waves, and the only way through is up and over. Tap to give your striker a lift and thread the gaps in the wall — one flap too many or too few and you're buried. Every gap you clear pushes you further up the rankings; the walls only get tighter and faster.
CLICK / TAP / SPACE — flap to rise, glide through every gap
Stack your ego floor by floor. A block slides across the top of your tower — tap to drop it the instant it lines up. Whatever hangs over the edge gets sliced off, so sloppy timing whittles your tower to a sliver. Nail a perfect stack and you keep every pixel. Miss the block below entirely and the whole thing comes down.
CLICK / TAP / SPACE — drop on the beat, chase perfect stacks, build high
The scouts have the whole roster face-down — your job is to read it. Flip two cards and find the matching pair; land a match and it locks in, whiff and they flip back. Matches buy you time, misses burn it. Clear the whole board to shuffle up a fresh one and climb the levels. Let the clock hit zero and the report's closed.
CLICK / TAP two cards — match pairs, beat the clock, clear the board
Every monster striker owns the ball first. Keep it off the turf — tap the ball to flick it back up, again and again. Every touch feeds your Flow and grows your multiplier, but gravity bites harder the longer you go. One bounce on the grass ends the run.
CLICK / TAP the ball to flick it up — chain touches to build your Flow multiplier
Blue Lock is one giant ranking — climb or get cut. Slide the board to shove every striker one way; when two equal ranks collide they merge into the next tier up. Keep stacking to chase the #1 tile, but every slide spawns another rookie. Fill the board with no moves left and your climb ends.
W A S D / arrows / swipe — slide to merge matching ranks and climb
They've parked the bus — a full wall of defenders packed across the box. Ping the ball off your boot and smash every block out of the way. Keep the ball alive off your paddle; break the whole wall to move up a level, where it rebuilds taller and tougher. Let the ball slip behind you three times and the siege is over.
MOVE / DRAG · A D / arrows · SPACE launch — angle depends where the ball meets your boot
No drills this time — an actual match for two players on one keyboard. Four-a-side with keepers: Player 1 (blue) drives with WASD and kicks with Space; Player 2 (red) uses the Arrow keys and kicks with /. Each of you controls the striker nearest the ball — it switches automatically — while AI teammates make runs, track back, and the keepers scramble. Dribble, pass or shoot (the ball flies whichever way you're facing) — first to 5 goals takes the match, and the session series is kept up top.
P1 WASD + SPACE kick · P2 ←↑↓→ + / kick · each controls the striker nearest the ball